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Tea Break Brain

Rules of the eight games

Each game introduces itself on a small card before the first round: a picture and three lines. Here the rules sit side by side, with what the levels change and how results are counted.

Flash Grid

Some tiles shine briefly, about a second; pick out each one again, order up to you. Get a round right and a tile is added; get it wrong and one of three lives goes.

Light Trail

Watch which panels light up and in what order, then tap the same path. Every round brings a fresh trail, one step longer after a success.

Number Span

A number is shown a digit at a time; key it in as shown or reversed. Every success lengthens the next number by a digit.

Ink & Word

Answer with the colour each word is printed in and ignore its meaning. You have forty-five seconds; a mistake pauses you for one second.

Odd One Out

Spot the single symbol that is unlike the rest. Twelve rounds against your own clock; each wrong tap costs two seconds.

Step Back

Items arrive one at a time; press Match when the current one also appeared exactly 1, 2 or 3 places before. Scoring is balanced accuracy.

Quick Sums

One minute of problems with whole-number answers, typed on a keypad. The numbers step up after every five you get right.

Reaction Time

Hold still until the panel changes and tap at once. Your score averages five clean taps, and anything too early is a false start.

Things every game shares

Guides